It has been almost a year since I have made any new content for the blog here and it feels good to be back. A lot has happened in the last several months to keep me plenty busy and sadly pretty far from gaming. Thankfully things are starting to wind down enough that I can consider getting a new group together as I prepare for U-Con this year. As I have a fondness for random tables of various utility it is only fitting I make my return with my latest creation: The Random Rumor Generator(patent pending).
This is still in a semi-rough draft format but the general gist of what it does and how it works can be seen below.
<> - Roll on appropriate table
WHO:
1 <NOBILITY>
2 <MERCHANT>
3 <UNDEAD>
4 <CLASS>
5 <HUMANOID>
6 <GUILD>
7 Sage
8 Giant
9 Barbarians
10 Peasent
11 Guard
12 Miner
13 Dragon
14 Cult
15 Were-Creature
16 Mercenary
17 God
18 Demon
19 Fey
20 Bandits
WHAT:
1 Kidnapped/Ransom <NOBILITY, MERCHANT, or CLASS>
2 Are searching for <OBJECT or PLACE>
3 Has Stolen <OBJECT> from <WHO>
4 Are plotting against <WHO>
5 Has a magical <OBJECT>
6 Is on the run from <WHO>
7 Has lost <OBJECT>
8 Hates <WHO>
9 Secretly in love with <WHO>
10 Has hidden a <OBJECT> in <PLACE>
11 Is looking for adventurers to <reroll here>
12 Has poisoned <NOBILITY, MERCHANT, CLASS>
13 Has information about <WHO, OBJECT, or PLACE>
14 Is imprisoned <PLACE>
15 Secretly controls <PLACE>
16 Is creating a magical <OBJECT> through a sacrifice
17 Is in the service of a god
18 Is in the service of a demon
19 Wishes to control <PLACE>
20 Has been asking around about <WHO, OBJECT, PLACE>
OBJECT:
1 <WEAPON>
2 <ARMOR>
3 Ring
4 Amulet
5 Crown
6 Stone
7 Book
8 Wand
9 Mirror
10 Scroll
11 Potion
12 Gem
13 Ship
14 Candle
15 Earrings
16 Statue
17 Mask
18 Box
19 Cards
20 <BODY PART>
PLACE:
1 Ship
2 Village
3 Town
4 City
5 Kingdom
6 <UNDEAD, HUMANOID, or MONSTER> lair
7 Grove
8 Forest
9 Lake
10 River
11 Mine
12 House
13 Castle
14 Ruins
15 Church
16 Temple
17 Fort
18 Cave
19 <MERCHANT> shop
20 <GUILD> hall
NOBILITY:
1 King/Queen
2 Prince/Princess
3 Duke/Duchess
4 Count/Countess
5 Lord/Lady
6 Duke/Duchess
7 Baron/Baroness
8 Knight (Sir/Lady)
9 Reroll, Cousin to
10 Reroll, Disgraced
MERCHANT:
1 Inn Keeper
2 Tavern Keeper
3 Blacksmith
4 Armorsmith
5 Weaponsmith
6 Alchemist
7 Tailor
8 Cobbler
9 Cook
10 Baker
11 Fletcher
12 Boyer
13 Brewer
14 Cartwright
15 Candle Maker
16 Cooper
17 Weaver
18 Fishmonger
19 Grocer
20 Banker
GUILD:
1 Merchant
2 Assassin
3 Mage
4 Craftsman
5 Adventurer
6 Church
CLASS:
1 Assassin
2 Cleric
3 Druid
4 Fighter
5 Mage
6 Monk
7 Paladin
8 Ranger
9 Thief
10 Reroll
UNDEAD:
1 Skeleton
2 Zombie
3 Ghoul
4 Ghast
5 Ghost
6 Allip
7 Banshee
8 Shadow
9 Wraith
10 wight
11 Silent Knight
12 Death Knight
13 Crypt Thing
14 Coffer Corpse
15 Mummy
16 Specter
17 Apparition
18 Vampire
19 Demi-lich
20 Lich
HUMANOID:
1 Elf
2 Dwarf
3 Gnome
4 Half-Elf
5 Orc
6 Half-Orc
7 Goblin
8 Gnoll
9 Bugbear
10 Catfolk
11 Bullywug
12 Drow
13 Githyanki
14 Kenku
15 Lizardmen
16 Kobald
17 Merfolk
18 Rakasta
19 Hobgoblin
20 Troglodtye
MONSTER:
1 Giant Spider
2 Worg
3 Wyvern
4 Hydra
5 Rust Monster
6 Disenchanter
7 Roc
8 Giant Rat
9 Owlbear
10 Otyugh
11 Peryton
12 Pegasus
13 Naga
14 Minotaur
15 Mindflayer
16 Medusa
17 Harpy
18 Griffon
19 Gorgon
20 Cockatrice
WEAPON:
1 Short Sword
2 Dagger
3 Dart
4 Mace, light
5 Warhammer
6 Spear
7 Long Sword
8 Bastard Sword
9 Two-Handed Sword
10 Short Bow
11 Long Bow
12 Wrist Crossbow
13 Heavy Crossbow
14 Lance
15 Mace, Heavy
16 Axe, Battle
17 Axe, Hand
18 Staff
19 Club
20 Reroll with a +1 enchantment
ARMOR:
1 Helm
2 Boots
3 Robe
4 Leather
5 Chain Mail
6 Ring Mail
7 Plate Mail
8 Shield
9 Bracers
10 Reroll +1 enchantment
BODY PART:
1 Eye
2 Nose
3 Tooth
4 Heart
5 Spleen
6 Bladder
7 Claw
8 Brain
9 Bone
10 Hide/Scale/Fur
Overall its a good way to get a rough idea of some rumors flying around in your taverns when the village people have too much time on their hands. Let me know what you think of this in the comments section below or give your 2 cents and let me know how it can be improved. Looking forward to hearing from you all.